Sunday, 14 July 2019

A Few QoL Suggestions..

Hi Guys



Just a few Quality of Life suggestions I would like to make..

I *may* have made some of these before but thought I would group them here.

I hope they are both useful and popular with fellow players, none of these are wild eyed ideas and I hope players and Devs will see them as practical and healthy suggestions.



Style


The ability to unlock a whole style on a character. When asked to confirm you are given a third choice of 'complete style'. This would be instead of going through each style type and finding and unlocking each.



The above suggestion would be a time saver.



The ability to preview materials. full body. Materials are *very very* expensive on both broker and the quark vendor. (Please) Give us the ability to preview what it is we are buying.



The above suggestion would save us from very expensive money wasted.



Money



When we sell something the amount displayed on the item is not the same amount we receive, I'd like to see this disparity end and all the items should have their false values reduced to vendor values.



When selling in the vendor, the vendor signals us that we will receive back marks for selling our items to it.. we will not receive any marks back from any vendor for the sale of items. This 'cross signaling' is confusing and inhibits a streamlined selling experience.



Alt Banks Search



I can spend ages going through each alt looking for *something*, I would like to suggest.. if possible on the character select screen a 'search bank' function. Meaning if I know what the item is called I could use search terms to find which character has it, with the character/s coming to the top slot to signal they have it.



The search would be based on a broker style search so we could use broken terms such as one word. If I search 'Aura' the character with the most Auras would come to the top and then the second most character would have the second most auras etc..



I once (recently) spent 2 hours looking for a collection.. the above suggestion would be a convenient easy of use time saver. 



Movement Mode


Original Post here:

https://forums.daybreakgames.com/dcuo/index.php?threads/extending-movement-mode-abilities-for-fun.302891/



Flight: While in supersonic flight; hold LB/L1* and use the right stick (by pressing left or right on either) to do a left or right centrifugal barrel roll.



Superspeed; While in speed force; hold LB/L1 makes you travel in the opposite (forward/back) direction.



This is because I get stuck upside down going the wrong way (in speed force).



Same again for Acrobatics, I find myself on a ceiling going the wrong way.



Skimming could be the exception to the other three, that you can choose your horizontal preference.. like;

While on normal mode; holding down LB/L1 and using the right stick you can choose your orientation which resets once you release LB/L1. This would give skimmers 4 directions to stand so long as they kept the button held.



If you have anything better for the other movement modes, please suggest. As I am merely and naturally a flyer.



The above suggestion while *slightly* frivolous.. encourages a healthy RP extending the game in ways that are not at all technically difficult to implement.



Alts & Security


It is monotonous to add all player bases to all alts. I would like to see an ability to options>settings>Gameplay 'Enable all bases for characters on this account ..' then a check box. If you had.. say.. a villain you wished to not have access to your hero bases, simply remove them as you would any other player, the checkbox should stay lit in the settings.. if you wish to re-enable, uncheck then recheck the box than save and it will return.



Overlapping bases, I would suggest, come up with an option like when you have access to two or more league halls. Simply choose which one.



Universal ignore of accounts. I tire of adding spammers to each alt. If I ignore someone I wish my entire account (all characters) to ignore their entire account (all characters).



If I ignore someone on one character I also wish to remove their ability to read or interact with chats I have created. When I create a chat, I become administrator/owner of that chat.. I don't mind chats spreading through invitation, but if I ignore someone they should not have access to the chat (reading/writing/VC/sharing).



The above suggestion aims to greatly improve security for league staff and so staff morale.



I saw at one time.. Mepps say something along the lines of .. ' we will not implement account wide ignoring as it jeopardizes the privacy of the account involved..'



Not that Mepps was saying this, and I in no way suggest he was.. but I instantly thought 'So it's' fine for someone to go around insulting me on one character then switch to another character and act like a friend?'



I also thought 'What about my privacy? They can act anonymously around me.. asif~ a stranger; while knowing I have ignored them on my character..'

I had a situation where a group of ex-members with a view to destroy the league kept joining on alts. My rights were not upheld but theirs were.



I digress.. this post is not intended to make complaint on any aspect of the game but to merely make either practical or healthy suggestions.



Nuisances



I would suggest (and I saw another player make a similar suggestion)..access to WT [Shout] should be limited to level 30 or higher. Access to OW [Shout] should be limited to level 20 or higher and premium members. Trade and LFG should be limited to CR 43 and higher.



WT.. why 30? There is even a ceremony to join the Justice League at 30. It's not just spammers but beggars who go into WT with low alts..



Open World.. why 10+ prem? this means that spammers need to spend at least 1-4 hours per character and have spent cash on the game.



Trade and LFG are system/faction wide chats.. limiting them to T1 players is sensible, if real players want to trade and are not yet T1.. they will do what they were going to do anyway and use WT [Shout] instead. Giving players access to faction wide chat for doing nothing.. is too powerful a tool imho.



I hope these suggestions are received as intended :)



Have a great and bizzare day!



Sigma



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I have loads more ideas/suggestions but those are possibly fringe ideas.. the above ideas I would describe as core ideas that benefit the whole community.

Monday, 8 July 2019

*Very Minor* Design Oversight.. (just for fun)

Hi

So for many years.. I traversed the Gotham rail system. Know it *fairly* well I *like* to think..

At the Lexcorp Reclamation building.. I always wondered why the south track ..just stops. And today I saw it.. hehehe..

[IMG]http://i65.tinypic.com/34zfsci.jpg[/IMG]

it was meant to go north and no one caught the mistake..
[IMG]http://i66.tinypic.com/148dy6s.jpg[/IMG]

I was like: 'AH!!'

[IMG]http://i65.tinypic.com/2rqetfn.jpg[/IMG]

Sigma

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location for reference:
[IMG]http://i67.tinypic.com/29c1ijd.jpg[/IMG]

Friday, 28 June 2019

Few Thoughts on The Game of 2019..

TL : DR WARNING. you have been warned!



Hi guys



Firstly, few things to say.. I have been back for around a month (my first time reg playing for around aq year.. year and a half) and the systems in place now.. I cannot compliment the Devs enough. I'll go into more detail below. I also have some long standing/new-ish complaints.. which shouldn't be taken as a direct threat to anyone opposing these views, just as something still nagging me after many years of playing (FTP Autumn 2011 PC EU). Some are systems are older.. but I'm not just talking about newer systems its how everything fits together to make the game feel much more complete.



Compliments


The QoL we have with the systems in place.. feel intuitive. Like they *always* should have been there, it's actually keeping me coming back and playing.



Marks to unlock lower content, which you can unlock the feat and get cheaper for your alts. I have an alt for every powerset so.. this is so important to me after coming back. The price is spot on.. and even though due to my amount of alts it can become more grind-y than intended, having the option is essential. Thank you!



Decent OW mark rewards.. I can choose to form a group to complete the mission quicker.. or do it solo as a chill out. Thank you!



Early entry to new content. Like I said.. I have many alts, this is an excellent option and keeps the game fresh for me. Thank you!



Artifacts and Augments. TBH the game had been stripped of its 'RPG-ness'.. the Artifacts and Augments restore this RPG-ness with aplomb!



Bear with me on this one.. I'm making a point :)  :  I noticed the bug with GL (Light) defence/health is back sadly.. dying too quickly for no real reason.. this had plagued the game from 2013 to 2016 then it got fixed somehow (because it stopped happening) when I left it was working fine.. now I logged in on my GL few days ago and it's easy to tell it's broken again like it was before. (I'll report it after I write this post)



But y'know what? The Devs have given me a way to fix it myself, or at least mitigate it until it gets fixed .. I can level a tank artifact to increase my defence/health! From what I saw.. the.. was it signs? signs of the seven? tank artifact could help me if I level it. Thank you!



The pricing on MP imho is pretty fair as far as artifact supplies go.. I say this after blowing £100 two days ago on one of the generator artifacts (I'll come to that below). But it's low enough to encourage me to keep coming back and spending money. Any higher and I would think I was getting fleeced.



Gear boxes (scalable). Thank you!



The Vault. nth metal and a gear box. Thank you!



Stats are important in game now. Yes Devs.. Stats do matter ;)  Thank you!



Completing style feats via RB unlocking styles on/from/to alts. Thank you!



These systems go together.. and I'm sure I've missed a few.. to make the game not just a streamlined experience, but also comprehensive. All together: intuitive. 



Complaints


The number one complaint I would make that I feel others would agree with (my real number one is below).

The inability to preview materials on out chars. PLEASE just do a full body preview.



I wasted.. idk 3000-5000 quarks on the blue smoke material. man! I wish I hadn't done that! that did not look good! low detail. barely 3D. nooo.. if I had known I would have spent those quarks on something I would have enjoyed.



The new materials you recently brought out.. were basically what I was expecting when I bought the metallic materials pack from marketplace. The staff talked much about 'technical limitations'.. and now those technical limitations are overcome. I would like to see 2 of the new materials added to the metallic materials pack (gold and silver). The current ones.. look a bit weird now. I mean I use them on my gadgets troller for the shoulders and it looks okay.. but unless I go full body gold/silver/bronze.. it just looks weird. (even full body looks weird)



Now.. erm I have a RP.. I enjoy my RP, I'm not an RP player per se , I simply imagine my char in a mini-comic as part of the game.. which is probably what is intended. I don't enjoy Magic content. It's boring to me.. I cannot enjoy my RP, that's not to say the content isn't good, JLD is a well put together product! .. it's just that it doesn't suit me. And if we look back.. episode 27 Magic, Episode 28 (TLoT mixed but basically magic) Episode 29 Tech, Epi. 30 Meta, (Epi. 30.5 Death of Superman Meta) Epi. 31 Magic mixed (few meta things) Epi. 32 Tech, Epi 33 Magic, Epi. 34 Magic.



In fact I would say.. this game is so heavily weighted towards magic, it feels to me like a token gesture to put anything in besides magic.



I sometimes wonder if Jens Anderson was the driving force behind the Lantern Content and the rest of the staff would be happy if DCUO was Everquest.



You finally made a new city after me complaining and complaining for one for years.. but it's magic. come on! actually my bad.. I should have predicted this . Hopefully the next city will not be magic and be able to have player bases there*.



Generator Artifacts. Giving us 0% for 80.. no. please no. even 1% 2% SOMETHING PLEASE.. the idea we have to get it to gold to get enjoy all its perks, is frankly ridiculous. I realize you get a 20% cooldown accelerator (I forget the name of that artifact) at 80 but.. come on! 0%? and 0% for 120??



I had decided a few days ago I would throw around £100 into artifacts, so thinking 'yeah.. I'll throw £37 + £37 into Sigma get two of his artifacts to gold (one being the generator artifact) and throw £30 (?) into my alts .. getting them 'in the door' (80)'



I have a char for every powerset (15) a female char and a villian. so 17 proper chars in total. I mostly needed to buy catalysts for my alts.



While I acknowledge the prices are fair for artifacts supplies, and I wouldn't change them.. I wouldn't have felt so much pressure to complete just one artifact if it hadn't been sitting on a 0%. This was the generator artifact.. I threw almost the whole £100 getting that artifact to gold.



I'd like to see a situation where IF you have both membership and have the feats for artifacts and that particular artifact leveled.. say 80 or 120 or 160 (gold). If I have an artifact to 120 on Sigma (main) then catalyst requirements for that particular artifact are cut in half.. up until the max amount you have that artifact. If you have that artifact gold.. then all alts only require half the amount of catalysts to gold (160). If say 120.. then all alts require half the amount of catalysts to 120, but after 120 full amount of catalysts.



I feel this would be fair and not impact too heavily on MP sales (as people would still buy the catalysts and just split them with alts via the shared bank)



I want a Lantern Healer.. it has been the 'sound of drums' (Doctor Who/Master reference) in me for many years. And while I am aware we are 'not to expect a new powerset for a long time' in the meantime.. that was said over a year ago and Water came out on the 30th August 2017. In MMORPG terms a lifetime ago..



I enjoyed when we got 2 new powersets a year.. but I think 1 year would be a good schedule. The Statsmatter/Statsrevamp (debacle) is long behind us.. we can let it haunt us by not releasing another powerset, or be bold.



And I realize it's probably not going to be a Lantern Healer first.. BUT TO KNOW..  ohw the mercy, I need to know its on the horizon.. the 'main' other two I have seen other than Lantern Healer is.. shadow and smoke. I don't know if those would be magic based or LOA or ?



Before this we had a troller (7th April 2015/Muni) and before we had tank & troller (31st March 2015/Rage/Quantum).. so I guess tank then troller would be next up before any chance of a Lantern Healer. That's okay. I know everyone has to get a turn. Just *please* let me know its on the horizon.. 3 years from now or something.



Lantern Healer (Reworked)



Open up Central City *please*. I have been asking for this since 2012.. since before the Flash TV show aired (2014). You could easily recycle parts of Little Bohemia to build the city. I noticed the fire hydrants say 'Metro'. Central City *feels to me* like an unfinished work.. and if I had OCD (which I don't) Central City would trigger it. And not completing the Lantern Class Set, that seems to round and round on a loop in my mind too.



Overall


The systems are very involving now. excellent! Leveling Alts has never been easier.. not that there isn't room for improvement.. but the team have had a good look at this and are going in a truly great direction!



Flip side, IMHO.. No Material Preview, too much Magic content and lack of new powersets are the present down sides to this game.



Have a great and bizzare day!



Sigma





*unbottled South Gotham + Tri Corner Yards could easily be made into Starling City.

* I probably messed a load of this up.. that was 2 hours writing this and I AM HUNGRY :P need food.

Wednesday, 12 December 2018

The Curious Case of Being Too Successful with the Wrong People.. Green Lantern The Animated Series

Hi WWW

The Green Lantern Animated Series is the stuff of legend, an enthralling emotive VA cast, writing that has you balance in the edge of both your seat and the head of a pin, great production throughout, great pace, and artwork, that after watching 30 second of the first show, you could never imagine the series any other way.

It was cancelled after 1 season of 25* episodes.

Why?

Because it seems it was TOO popular with the wrong audience; adults.
Adults weren't going to go out and buy the toys.
Adults weren't going to engage in ways these companies were used to, as they had been with children.
Adults were and are a smaller audience, as they may be abashed to share the series with friends due to.. it being 'cartoon' in nature.   ... Well perhaps back then, now adults care a little less, although I did get a weird look from a friend for admitting I really liked MegaMind.

Rating for adults were through the roof, iirc* 80% of the viewership was adults, not just that, they tuned in and DVR'd it, a strong & loyal fanbase.. the viewership was not slight either, Cartoon Network doesn't release figures often, but this time they were so sad about the cancellation they did..

In the demographic of 20 to 40 yo's, they had a hit show!

But as mentioned.. those people don't buy the toys.

I think so very fondly of dear Aya, of Razor and Hal.. like I was a part of that crew. So true to canon it puts other writing of GL's to shame. It was and is a masterpiece in storytelling.


Fond farewell dear, dear friends.


Now I'll go and watch the series for the 5th time on iTunes :)




Dava









*which I in my heart always cut up into two series, from the point Guy joins. 
*from a documentary on the toy industry.

Monday, 30 July 2018